Challenge Systems, Inc.


Revit Architecture is a program specifically designed for architecture that uses the BIM (Building Information Modeling) system to generate and manage data about the designs, providing the user with total freedom when it comes to modeling building. This training is designed to teach you Revit functionalities and get you comfortable with its environment starting from setting up your projects to adding grids, levels and dimensions then dive into real modeling like adding walls, doors and windows. You will also learn the advance techniques for modeling stairs, complex walls, and partially obscured building elements, as well as adding rooms and solid geometry. Plus, annotate your drawings so all components are perfectly understood and output sheets to DWF, PDF, or AutoCAD.

Training Coverage:


Revit Structure is the premier Building Information Modeling (BIM) tool for engineering and design professionals in the industries of construction and architecture. The content in this training course is devised to help you quickly learn BIM methods for creating and modifying geometry, organizing data, performing analysis, and presenting designs using the specialized structural functions within Revit. This also caters to people with little to no experience with Revit, as well as more advanced users that want to solidify their skills. Either way, this comprehensive course will teach you what you need to know to master Revit Structure.

Training Coverage:

  • Understanding Revit
  • Building Structure and Modeling
  • Working with concrete beams, columns, footings and slabs
  • Construction documentation
  • Publishing and printing
  • Linking Revit and CAD Files
  • Worksets


Autodesk Revit MEP is a Building Information Modeling (BIM) software created by Autodesk for professionals who engage in MEP engineering. It is used across many industries to help reduce risk, develop better quality designs, and improve project delivery. By utilizing BIM as opposed to computer-aided drafting (CAD), Revit MEP is able to leverage dynamic information in intelligent models — allowing complex building systems to be accurately designed and documented in a shorter amount of time.

In this course you will learn how to set up your first project in Revit MEP, import structural and architectural detail from other models, and start designing your systems. Learn everything from creating circuits to sizing ductwork, adding pipes,modeling sprinklers and much more.

Training Coverage:

  • Working with MEP Projects
  • Planning Mechanical System
  • Model Duct Systems
  • Electrical and Plumbing System
  • Designing Fire Protection System
  • Coordination
  • Worksets
  • Family Creation
  • Annotation and Schedules
  • MEP Fabrication Detailing


3ds Max is best known for its modeling and rendering tools. These strengths come into play in various industries like architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering.

In this training you will learn how to get around the 3ds Max interface and customize it to suit your production pipeline. Discover how to model different objects using splines, NURBS, polygons, subdivision surfaces, and tools such as Paint Deform. Then find out how to construct hierarchies, add cameras and lights to a scene, and animate with keyframes.

Training Coverage:

  • User Interface, Viewport configuration and managing scenes
  • Modeling
  • Texturing / material overview
  • Animation Workflow
  • Simulation and effects
  • Lighting and camera overview
  • Rendering


Vray is a render plugin which means that it adds functionality to an existing program. Vray's features mainly aim at creating photorealistic images, together with improving rendering speed.

This training course will help you master the features of the V-Ray 3.0 rendering engine and teach you to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering. This course covers critical V-Ray concepts such as basic material creation, image sampling, color mapping, subdivs, and lighting, as well as creating in-camera effects such as depth of field, motion blur, and caustics. Learn how to add amazing and lifelike materials and effects to your 3D models with this powerful plugin.


Get the essential training you need to create high-quality 3D models and animations in Maya. This course covers the core Maya skillsmodeling, texturing, rendering, and animationwithin a real-world project-based workflow that translates equally well to film, motion graphics, and game design.

It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. You will learn polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Once you understand modeling, you will learn how to create and apply materials to surfacesadding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects into the rendering process, using the built-in software renderer, mental ray, and the new Arnold for Maya renderer. Last but not least, learn how to add movement and life to your work with Maya's animation tools.

Training Coverage:

  • Understanding Maya Interface
  • Type and SVG Tool
  • Modeling toolkit Integration
  • Sculpting and Enhanced UV Toolset
  • Shader FX
  • Delta Mush Deformer
  • Parallel Rig Evaluation
  • nParticles
  • Adaptive Foam
  • Bullet Physics


V-Ray for Maya is a powerful rendering software that allows you to have render-time subdivisions, motion blur, and depth of field in your renders. It also offers an innovative global illumination engine. This course covers all the key aspects of V-Ray, from lights and shaders to object properties and render layers, as well as creating passes and elements, and of course rendering and optimizing.